Bonetiful Harvest

Submission for the Godot Wild Jam #93 - BOUNTY
You play as the Grim Reaper. You're coming back from a soul searching journey, but now you're hungry. You find yourself afoot a hidden vegetable civilisation, where your main goal is to get out with a bone-tiful harvest.
Eh, eh? Get it? Eh...

Something about Gameplay
Bonetiful Harvest is a top down game inspired by The Binding Of Isaac and Enter the Gungeon, featuring procedurally generated levels, dynamic music and a variety of unique (and dare I say delicious) enemies.
Controls:
- Move: WASD / Left Stick
- Aim: Mouse / Right Stick
- Attack: Left Click / Right Trigger
- Interact: E / A button
- Switch weapons: Mouse wheel / Shoulder buttons
(can be reconfigured in-game)

TheMegax: Programming
chipSoap: Art
Patsh: Music
All in all though, we all did a bit of everything.
We hope you like it! Leave your best time below ;D
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5, Windows, macOS, Linux |
| Authors | chipSoap, TheMegax, Patsh |
| Genre | Action |
| Made with | Godot |
| Tags | 2D, Dungeon Crawler, Roguelike, Singleplayer, Top-Down |
| Code license | Apache License 2.0 |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse, Gamepad (any) |
| Accessibility | Configurable controls |
| Content | No generative AI was used |




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